Deep Crawl 3D
A first-person step-and-turn dungeon crawler: find three rune stones and the stairs on each of three maze floors.
RPG Emulator verified v1.0.0 18.1 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
Old-school first-person dungeon exploration rendered with nothing but filled triangles: corridors, side openings and dead ends recede into the gloom four squares deep. Each floor is a freshly carved maze with loops. Collect the three glowing rune stones to unlock the stairs, bump-fight the green slimes that block the corridors, and check the auto-map of everywhere you have seen with #.
Objective: Collect three runes and take the stairs on each of three floors.
rpg dungeon crawler first person maze



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2 | Step forward |
| 8 | Step back |
| 4/6 | Turn left / right |
| 1/3 | Sidestep |
| # | Map |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | deepcrawl.DeepCrawl3DMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.1 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |