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Dungeon Quest

A pocket roguelike: explore ten generated dungeon floors, level up, and slay the dragon at the bottom.

RPG Emulator verified v1.0.0 21.2 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

Every floor is a fresh set of rooms and corridors revealed by line-of-sight field of view. Movement is turn-based, so take your time: bump into monsters to fight them, gather potions, gold, weapons and armour, and level up as you descend past rats, goblins, skeletons, orcs, trolls and wraiths. Press # for a map of everything you have explored.

Objective: Reach floor 10 and defeat the dragon.

roguelike dungeon crawler turn-based procedural

Dungeon Quest title screen
Title screen
Dungeon Quest gameplay
Gameplay
Dungeon Quest running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
2/4/6/8Move / attack
1/3/7/9Move diagonally
5Wait / take stairs
0Drink potion
#Dungeon map
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletdungeonquest.DungeonQuestMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size21.2 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)