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Grid Tactics

Turn-based squad battles on an 8x8 field: move, attack, use cover and outmanoeuvre the red army.

Strategy Emulator verified v1.0.0 19.1 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

A pocket tactics game. Your four units - Soldiers, an Archer and a Knight - each move and attack once per turn; movement ranges are highlighted, archers shoot from three squares away, units in trees take reduced damage and rocks block the way. The enemy AI weighs every reachable square to focus down your weakest unit. Win three battles against growing armies on randomly generated fields.

Objective: Defeat the enemy army in three consecutive battles.

strategy tactics turn-based squad

Grid Tactics title screen
Title screen
Grid Tactics gameplay
Gameplay
Grid Tactics running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
2/4/6/8Move cursor
5Select unit / destination / target
0Cancel or skip attack
#End your turn
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletgridtactics.GridTacticsMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size19.1 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)