Grid Tactics
Turn-based squad battles on an 8x8 field: move, attack, use cover and outmanoeuvre the red army.
Strategy Emulator verified v1.0.0 19.1 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A pocket tactics game. Your four units - Soldiers, an Archer and a Knight - each move and attack once per turn; movement ranges are highlighted, archers shoot from three squares away, units in trees take reduced damage and rocks block the way. The enemy AI weighs every reachable square to focus down your weakest unit. Win three battles against growing armies on randomly generated fields.
Objective: Defeat the enemy army in three consecutive battles.
strategy tactics turn-based squad



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Move cursor |
| 5 | Select unit / destination / target |
| 0 | Cancel or skip attack |
| # | End your turn |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | gridtactics.GridTacticsMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 19.1 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |