Home / Simulation / #028

Lake Fishing

Cast from the dock, strike at the bite and play the fish on a tension meter. Six species, one golden rarity.

Simulation Emulator verified v1.0.0 18.7 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

A relaxed one-button fishing sim. Cast distance decides depth, and depth decides what bites: minnows in the shallows, bass and pike further out, catfish in the deep and a very rare golden carp anywhere. Strike too early and you spook the fish; reel too hard and the line snaps; let it go slack and the fish throws the hook. The sky turns to sunset over a four-minute day, and your record catch is saved.

Objective: Score as many points as possible in a four-minute day (or ten casts).

Modes: Day trip (4 min), Ten casts

fishing simulation timing relaxing

Lake Fishing title screen
Title screen
Lake Fishing gameplay
Gameplay
Lake Fishing running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
5Swing / cast / strike
5 (hold)Reel in
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletlakefishing.LakeFishingMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size18.7 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)