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Land Grab

Pick a colour to flood your territory into matching neighbours - out-grow the CPU to own the board.

Strategy Emulator verified v1.0.0 17.4 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

A two-player territory game on an 11x11 board of six colours. You expand from the bottom-left, the CPU from the top-right; each turn you choose a colour (never your own or your opponent's) and absorb every touching tile of it. Press 1-6 to pick instantly. The clever CPU weighs not only its own gain but also which colours would most help you next turn.

Objective: Own more than half of the board.

Modes: vs CPU, vs Clever CPU

strategy territory colours versus cpu

Land Grab title screen
Title screen
Land Grab gameplay
Gameplay
Land Grab running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
1-6Choose colour
4/6Highlight colour
5Confirm highlighted colour
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletlandgrab.LandGrabMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size17.4 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)