Laser Mirrors
Rotate mirrors to bounce a laser beam through every crystal; fifteen generated puzzles with walls, decoys and bolted mirrors.
Puzzle Emulator verified v1.0.0 18.2 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A laser fires in from the left wall of a 7x7 board. Move the cursor onto a mirror and press 5 to flip it between its two diagonals, steering the beam until it passes through every target crystal. Later puzzles add stone blocks that stop the beam, decoy mirrors and mirrors bolted in place. Each puzzle is built from a real beam path, so a solution always exists; fewer rotations earn more points.
Objective: Light every crystal in all fifteen puzzles.
puzzle laser mirrors logic



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Move cursor |
| 5 | Rotate mirror |
| 0 | Reset puzzle |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | lasermirrors.LaserMirrorsMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.2 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |