Monster Duel
Raise a monster partner and battle through eight trainers with turn-based, element-driven combat.
RPG Emulator verified v1.0.0 20.6 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
Pick Emberpup, Ripplefin or Thornbud and take on a gauntlet of eight trainers ending with the Champion. Six original species and six elements interact through a strengths-and-weaknesses chart, speed decides who strikes first, Guard halves incoming damage, and at level 8 your partner learns a devastating special move with limited uses. Experience, levelling and potions carry you through.
Objective: Defeat all eight trainers, including the Champion.
Modes: Emberpup (Fire), Ripplefin (Water), Thornbud (Grass)
rpg monster battle turn-based elements



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Choose a move |
| 5 | Confirm / skip message |
| 0 | Use a potion |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | monsterduel.MonsterDuelMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 20.6 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |