Home / Racing / #085

Ring Racer

Fly a behind-the-ship space race through a course of rings - every ring adds time to the clock.

Racing Emulator verified v1.0.0 16.7 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

A pseudo-3D flying racer drawn with integer perspective: rings and mines rush towards you out of a starfield and you steer so each ring passes around your ship. Rings add two seconds and build a streak multiplier, mines knock five seconds off, boost trades control for speed, and the course spreads out and speeds up the further you get.

Objective: Fly through as many rings as possible before the clock runs out.

racing space pseudo 3d time attack

Ring Racer title screen
Title screen
Ring Racer gameplay
Gameplay
Ring Racer running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
2/4/6/8Steer
5 (hold)Boost
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletringracer.RingRacerMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size16.7 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)