Ring Racer
Fly a behind-the-ship space race through a course of rings - every ring adds time to the clock.
Racing Emulator verified v1.0.0 16.7 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A pseudo-3D flying racer drawn with integer perspective: rings and mines rush towards you out of a starfield and you steer so each ring passes around your ship. Rings add two seconds and build a streak multiplier, mines knock five seconds off, boost trades control for speed, and the course spreads out and speeds up the further you get.
Objective: Fly through as many rings as possible before the clock runs out.
racing space pseudo 3d time attack



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Steer |
| 5 (hold) | Boost |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | ringracer.RingRacerMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 16.7 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |