Spell Deck
A pocket deck-building duel: draw four spells, spend three mana, read the foe's intent and grow your deck after each win.
RPG Emulator verified v1.0.0 18.8 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
Fight through five foes with a ten-card starter deck. Every turn you draw four spell cards and have three mana to spend on strikes, fireballs, wards, heals, life drains and freezing frost. Each enemy telegraphs its next move, so you know when to block and when to go all in. Beat a foe and pick one of three new cards to add to your deck before the next battle.
Objective: Defeat all five foes, ending with the Lich King.
deck building cards turn-based fantasy



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 4/6 | Choose card |
| 5 | Cast card |
| #/0 | End turn |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | spelldeck.SpellDeckMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.8 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |