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Tiny City
Zone homes, shops and factories, lay roads and power, and grow a town of 2000 citizens in ten years.
Simulation Emulator verified v1.0.0 18.3 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A pocket city builder on a 12x12 map with a winding river. Zones grow on their own when they touch a road and sit within reach of a power plant; residents need jobs, jobs need residents, parks help neighbourhoods and factories next to homes hold them back. Monthly taxes pay for road and power upkeep, bridges cost extra, and the goal is 2000 citizens within ten years. Sandbox mode has unlimited money.
Objective: Reach a population of 2000 within ten years without going bankrupt.
Modes: 10-year goal, Sandbox
city builder simulation zoning economy



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Move cursor |
| 5 | Build with the current tool |
| 0/# | Next tool |
| 1 | Previous tool |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | tinycity.TinyCityMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.3 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |