City Shield
Aim a crosshair and launch interceptors to protect six cities from falling, splitting warheads.
Arcade Emulator verified v1.0.0 18.1 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
Missile defence for the keypad. Glide the crosshair with the direction keys (or diagonally with 1/3/7/9) and press 5: the nearest of three bases with ammo fires an interceptor that bursts exactly where you aimed. Blasts chain through anything that flies into them, later waves bring splitting warheads and faster descents, and every wave pays a bonus for surviving cities and unspent ammo.
Objective: Survive as many waves as possible without losing all six cities.
arcade missile defence aiming waves



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Move crosshair |
| 1/3/7/9 | Move diagonally |
| 5 | Fire interceptor |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | cityshield.CityShieldMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.1 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |