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Diner Rush
Run a busy diner single-handed: the room is laid out like your keypad, so key 1-6 sends your waiter to that table.
Simulation Emulator verified v1.0.0 18.3 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A time-management restaurant game designed around the number pad. Tables sit where keys 1-6 are and the kitchen hatch where key 8 is, so serving becomes muscle memory. Take orders when guests raise a hand, drop them at the kitchen, carry up to two plates back, serve before patience bars run out, and clear tables for the next guests. Quick service earns bigger tips, every fifth meal in a row earns a streak bonus and three walk-outs end your shift.
Objective: Earn as much money as possible in a three-minute shift without three guests walking out.
restaurant time management simulation keypad



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 1-6 | Walk to that table |
| 8/0 | Walk to the kitchen |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | dinerrush.DinerRushMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.3 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |