Lost Keep
A graphical text adventure: explore a ruined keep, solve item puzzles and restore the tower's gem - no typing needed.
RPG Emulator verified v1.0.0 20.4 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A classic illustrated adventure redesigned for a keypad. Every room is drawn on screen, and instead of typing commands you pick from a menu that only lists what makes sense right now: look, go somewhere, take what you see, or use what you carry. Ten rooms, seven items and a chain of puzzles involving a hungry hound, a locked library, a dark cellar and a ghostly knight. Fewer moves earns a better score.
Objective: Find the stolen gem and return it to the statue at the top of the tower.
adventure text adventure puzzle story



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/8 | Choose an action |
| 5 | Perform the action |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | lostkeep.LostKeepMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 20.4 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |