Mine Sweep
Deduce where the mines are from the numbers and open every safe square.
Puzzle Emulator verified v1.0.0 18.1 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
The logic classic for a keypad: move with 2/4/6/8 (or diagonally with 1/3/7/9), open with 5 and flag with 0 or #. The first square is always safe, opened numbers can be chorded, and boards larger than the screen scroll with the cursor so even the 16x16 field works on a 128x128 display.
Objective: Open every square that does not contain a mine, as fast as you can.
Modes: Easy 8x8, Medium 12x12, Hard 16x16
logic minesweeper-style time trial



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Move cursor |
| 1/3/7/9 | Move diagonally |
| 5 | Open square / chord |
| 0/# | Flag |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | minesweep.MineSweepMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.1 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |