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Mine Sweep

Deduce where the mines are from the numbers and open every safe square.

Puzzle Emulator verified v1.0.0 18.1 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

The logic classic for a keypad: move with 2/4/6/8 (or diagonally with 1/3/7/9), open with 5 and flag with 0 or #. The first square is always safe, opened numbers can be chorded, and boards larger than the screen scroll with the cursor so even the 16x16 field works on a 128x128 display.

Objective: Open every square that does not contain a mine, as fast as you can.

Modes: Easy 8x8, Medium 12x12, Hard 16x16

logic minesweeper-style time trial

Mine Sweep title screen
Title screen
Mine Sweep gameplay
Gameplay
Mine Sweep running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
2/4/6/8Move cursor
1/3/7/9Move diagonally
5Open square / chord
0/#Flag
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletminesweep.MineSweepMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size18.1 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)