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Block Fall

Rotate and drop falling four-block pieces to clear rows, in endless Marathon or a 40-line Sprint.

Puzzle Emulator verified v1.0.0 18.4 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

A falling-blocks puzzle tuned for a phone keypad: delayed auto-shift on 4 and 6, rotation in both directions, a ghost piece showing where the block lands, hard drop on 0 or #, and a fair shuffled bag so you never wait forever for a long piece. Marathon speeds up every ten lines; Sprint 40 is a race against the clock.

Objective: Clear rows by filling them completely. Marathon: survive and score. Sprint 40: clear 40 lines in the shortest time.

Modes: Marathon, Sprint 40

falling blocks puzzle score attack time trial

Block Fall title screen
Title screen
Block Fall gameplay
Gameplay
Block Fall running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
4/6Move left / right
8Soft drop
2/5Rotate clockwise
1Rotate anticlockwise
0/#Hard drop
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletblockfall.BlockFallMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size18.4 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)