Block Fall
Rotate and drop falling four-block pieces to clear rows, in endless Marathon or a 40-line Sprint.
Puzzle Emulator verified v1.0.0 18.4 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A falling-blocks puzzle tuned for a phone keypad: delayed auto-shift on 4 and 6, rotation in both directions, a ghost piece showing where the block lands, hard drop on 0 or #, and a fair shuffled bag so you never wait forever for a long piece. Marathon speeds up every ten lines; Sprint 40 is a race against the clock.
Objective: Clear rows by filling them completely. Marathon: survive and score. Sprint 40: clear 40 lines in the shortest time.
Modes: Marathon, Sprint 40
falling blocks puzzle score attack time trial



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 4/6 | Move left / right |
| 8 | Soft drop |
| 2/5 | Rotate clockwise |
| 1 | Rotate anticlockwise |
| 0/# | Hard drop |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | blockfall.BlockFallMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.4 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |