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Moto Rush

A pseudo-3D motorbike race down a winding, rolling highway against the clock.

Racing Emulator verified v1.0.0 19.0 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

Classic sprite-scaler racing rendered with nothing but triangles and integer maths: a 600-segment road with eased curves and hills, alternating rumble strips, roadside trees and posts, and slower traffic to weave through. Curves push you outward, grass slows you down, collisions send you sliding, and each checkpoint adds time. Two tracks: the gentle Coast road and the steep, twisty Mountain pass.

Objective: Ride as far as possible, reaching each checkpoint before the timer hits zero.

Modes: Coast road, Mountain pass

racing pseudo 3d motorbike time attack

Moto Rush title screen
Title screen
Moto Rush gameplay
Gameplay
Moto Rush running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
2/5Throttle
8Brake
4/6Steer
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletmotorush.MotoRushMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size19.0 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)