Sea Strike
Hunt the enemy's hidden fleet on an 8x8 sea before their admiral finds yours.
Strategy Emulator verified v1.0.0 18.3 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A hidden-fleet naval duel. Shuffle your fleet until you like the layout, then trade shots with a CPU admiral. Cadet fires at random, Captain hunts around every hit, and Admiral also sweeps the sea in a checkerboard and follows ship lines. Fewer shots means a higher score.
Objective: Sink all five enemy ships before your own fleet is destroyed.
Modes: Cadet, Captain, Admiral
strategy naval hidden information versus cpu



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Aim |
| 5 | Fire / set sail |
| # | Shuffle your fleet (before the battle) |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | seastrike.SeaStrikeMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.3 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |