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Number Place

Fill the 9x9 grid so every row, column and box holds 1-9. Fresh puzzles generated on the phone, always with exactly one solution.

Puzzle Emulator verified v1.0.0 18.5 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

A number-placement logic puzzle with an on-device generator: a valid grid is shuffled, then clues are removed one at a time while a bitmask backtracking solver proves the solution stays unique. Two input styles cover every handset: Keypad mode (2/4/6/8 move, 5 opens a number picker) for phones without a joystick, and Direct mode (# toggles) where digits write straight into the cell. Clashes are highlighted and matching digits glow.

Objective: Complete the grid correctly in the shortest time.

Modes: Easy, Medium, Hard

logic sudoku-style numbers time trial

Number Place title screen
Title screen
Number Place gameplay
Gameplay
Number Place running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
2/4/6/8Move cursor (keypad mode)
5Open number picker
1-9Write digit (direct mode / picker)
0Clear cell
#Toggle keypad / direct mode
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletnumberplace.NumberPlaceMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size18.5 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)