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Pixel Jumper

Run, jump and stomp through eight scrolling levels of pits, spikes, springs and walking blobs.

Platformer Emulator verified v1.0.0 22.2 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

A side-scrolling platformer with variable-height jumps, coyote time and jump buffering so the keypad feels responsive. Levels come from a seeded generator that only builds gaps and ledges within jumping range, so all eight stages are the same every time you play and always beatable. Collect 100 coins for an extra life.

Objective: Reach the flag at the end of all eight levels.

platformer side scrolling coins levels

Pixel Jumper title screen
Title screen
Pixel Jumper gameplay
Gameplay
Pixel Jumper running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
4/6Run left / right
2/5Jump (hold for higher)
1/3Jump left / right
8Drop through wooden platforms
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletpixeljumper.PixelJumperMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size22.2 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)