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Pixel Jumper
Run, jump and stomp through eight scrolling levels of pits, spikes, springs and walking blobs.
Platformer Emulator verified v1.0.0 22.2 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A side-scrolling platformer with variable-height jumps, coyote time and jump buffering so the keypad feels responsive. Levels come from a seeded generator that only builds gaps and ledges within jumping range, so all eight stages are the same every time you play and always beatable. Collect 100 coins for an extra life.
Objective: Reach the flag at the end of all eight levels.
platformer side scrolling coins levels



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 4/6 | Run left / right |
| 2/5 | Jump (hold for higher) |
| 1/3 | Jump left / right |
| 8 | Drop through wooden platforms |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | pixeljumper.PixelJumperMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 22.2 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |