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Orbit Jump
A one-button space hop: break orbit at the right moment to be captured by the next planet up.
Experimental Emulator verified v1.0.0 17.2 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
Your ship circles each planet automatically - your only control is when to let go. Launch along the tangent of your orbit, sail across the gap and get caught by the next planet's gravity field (shown as a faint ring). Stars beside each planet are worth bonus points, later planets spin faster and drift sideways, and missing everything costs one of three ships.
Objective: Hop as far up the planet chain as you can.
one button space timing endless



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 5 | Launch from orbit |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | orbitjump.OrbitJumpMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 17.2 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |