Home / Experimental / #050

Orbit Jump

A one-button space hop: break orbit at the right moment to be captured by the next planet up.

Experimental Emulator verified v1.0.0 17.2 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

Your ship circles each planet automatically - your only control is when to let go. Launch along the tangent of your orbit, sail across the gap and get caught by the next planet's gravity field (shown as a faint ring). Stars beside each planet are worth bonus points, later planets spin faster and drift sideways, and missing everything costs one of three ships.

Objective: Hop as far up the planet chain as you can.

one button space timing endless

Orbit Jump title screen
Title screen
Orbit Jump gameplay
Gameplay
Orbit Jump running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
5Launch from orbit
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDletorbitjump.OrbitJumpMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size17.2 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)