Light Trails
Light-cycle duels: leave walls of light behind you and be the last rider standing.
Arcade Emulator verified v1.0.0 17.6 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
Arena survival against one or three AI riders. Every bike paints a permanent wall as it moves; the AI chooses turns by measuring how much open space each direction leaves it, so it fights for territory rather than driving randomly. Turns are buffered so quick taps register, and a rechargeable boost lets you cut opponents off. First to three round wins takes the match.
Objective: Win three rounds by being the last light cycle still riding.
Modes: 1 rival, 3 rivals
arcade light cycles survival versus cpu



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Turn |
| 5 (hold) | Boost |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | lighttrails.LightTrailsMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 17.6 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |