Pocket Cricket
Chase down a target in a two-over, super-over or five-over run chase - pick the shot and nail the timing.
Sports Emulator verified v1.0.0 18.7 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A batting game built around reading the delivery. Each ball has a line (leg, middle, off), a length (yorker, full, good, short) and a pace; play to the leg side with 4, the off side with 6, loft it straight with 2 or block with 8, timed to the moment the ball arrives. Perfect timing finds the boundary, short balls sit up to be hit, yorkers are hard to score from, lofted shots risk a catch and leaving a straight ball can cost your stumps.
Objective: Score the target runs before you run out of balls or wickets.
Modes: 2-over chase, Super over, 5-over chase
cricket sports timing batting



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 4 | Leg-side shot |
| 6 | Off-side shot |
| 2 | Lofted drive |
| 8 | Defensive block |
| 5 | Next ball |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | pocketcricket.PocketCricketMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.7 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |