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Ten Pin

Ten frames of bowling with pin-to-pin collisions and proper strike and spare scoring.

Sports Emulator verified v1.0.0 19.2 KB

The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.

About

Choose your release point, stop the swinging aim arrow and time the power meter, then watch the ball crash into the rack. Pins are simulated as circles that pass momentum to each other, so a ball into the pocket really does scatter the deck. Full ten-frame scoring with strike and spare bonuses and a three-ball tenth frame; a perfect game is 300.

Objective: Score as many points as possible over ten frames (maximum 300).

bowling sports physics scoring

Ten Pin title screen
Title screen
Ten Pin gameplay
Gameplay
Ten Pin running in MicroEmulator
In MicroEmulator 2.0.4

Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.

Controls

KeyAction
4/6Choose release position
5Confirm position / aim / power
*Pause menu

In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.

Verification

LevelStatusDetails
Build verifiedYesCompiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated
Reference runtimeYesPassed at 128x128, 128x160, 176x208, 176x220, 240x320
Emulator verifiedYesAutomated smoke test on MicroEmulator 2.0.4 (176x220)
Real device verifiedNoNot yet tested on real hardware

Tried it on a real phone? Send a device report.

Technical details

MIDlettenpin.TenPinMIDlet
PlatformJava ME, CLDC 1.0, MIDP 2.0
JAR size19.2 KB
Screens128x128, 128x160, 176x208, 176x220, 240x320
StorageRMS record store gk (settings, best score)