Tower Guard
Build and upgrade Arrow, Cannon and Frost towers along the road to hold back 20 waves of monsters.
Strategy Emulator verified v1.0.0 19.8 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A compact tower defence designed around a cursor and the 5 key. Three tower types each have three upgrade levels, monsters come in normal, fast and armoured varieties, every fifth wave ends with a boss, and you can call waves early with # for bonus gold. Three maps: Meadow, Canyon and the long Spiral.
Objective: Survive all 20 waves without losing your 20 lives.
Modes: Meadow, Canyon, Spiral
tower defense strategy waves upgrades



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 2/4/6/8 | Move cursor |
| 5 | Build / upgrade / sell menu |
| 4/6 | Choose in menus |
| 0 | Close menu |
| # | Call next wave early |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | towerguard.TowerGuardMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 19.8 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |