Star Defender
Defend the planet from a marching alien formation, hiding behind shields that crumble under fire.
Arcade Emulator verified v1.0.0 18.8 KB
The JAR and JAD are the Original Java ME Version for phones and emulators. How to install.
About
A fixed-shooter with an original cast of pixel aliens. The formation marches faster as it shrinks and drops lower each time it hits a wall, shields erode block by block from both sides, a mystery ship drifts across the top now and then, and every new wave starts a little closer to the ground.
Objective: Destroy every alien in each wave before the formation reaches the ground. Three lives.
shooter aliens waves classic



Screenshots captured from the real JAR at 176x208 on the project's reference runtime; the third image is rendered by MicroEmulator 2.0.4.
Controls
| Key | Action |
|---|---|
| 4/6 | Move ship |
| 5/2 | Fire |
| * | Pause menu |
In every game: 5 selects in menus, * pauses, and on the title screen # opens help and 0 toggles sound. The joystick and 2/4/6/8 are interchangeable.
Verification
| Level | Status | Details |
|---|---|---|
| Build verified | Yes | Compiled against CLDC 1.0 / MIDP 2.0; JAR + JAD generated |
| Reference runtime | Yes | Passed at 128x128, 128x160, 176x208, 176x220, 240x320 |
| Emulator verified | Yes | Automated smoke test on MicroEmulator 2.0.4 (176x220) |
| Real device verified | No | Not yet tested on real hardware |
Tried it on a real phone? Send a device report.
Technical details
| MIDlet | stardefender.StarDefenderMIDlet |
|---|---|
| Platform | Java ME, CLDC 1.0, MIDP 2.0 |
| JAR size | 18.8 KB |
| Screens | 128x128, 128x160, 176x208, 176x220, 240x320 |
| Storage | RMS record store gk (settings, best score) |